Posts tagged ‘catmull-clark’
In this video, we take a look at modo 501′s new Pixar SubD mode and how it transfers to Maya with edge weights. Maya has used Catmull-Clark SubDs for a several versions and now 501 provides full support with other 3D apps such as Maya with Catmull-Clark subds.
Oops! I forgot to edit the front of the video, so you here the hello twice.